Must-have Tools for an iOS Game Developer iphone

by Alain Hufkens on June 10, 2012 with 4 comments

I am currently working on a small game for iPad. The game is built using the cocos2d framework for iOS. This is not a post about cocos2d, but contains a list of tools that were very important in my development process. Texture Packer In Game development everything starts with assets and cocos2d has very good …

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Must-have iOS Libraries iphone

by Alain Hufkens on October 13, 2011 with 2 comments

During the years a lot of interesting iOS projects have been popping up on Github. Below you can find the projects that you must know if you are an iOS Developer. Nimbus Nimbus is a complete re-write of the well-known Three20 library that contains a lot of features that you will eventually need as a …

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2011 – Mobile all the way iphone, nascom

by Alain Hufkens on February 13, 2011 with 1 comment

Last year I took my first steps into iOS development with projects like Timy, Raz*War and a couple of projects I can’t talk about right now. But this year I am going to focus on Mobile development. In the first place it will be iOS development, but I am also ready to dive into Android …

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